Well my animation is done, and just in time too. For a moment it looked like I wasn’t going to make it even after I had cut back on loads of what I originally wanted to do. For one there is no archeologist. after 32 hours awake and just a few hours to deadline I was stressing that it was not going to be done because of rendering times and I was planning on stealing all the Macs in the lab for a few hours first thing on hand in day. It was then that I remembered someone telling me that Mental ray renderer is faster than scanline and as my scene was taking 3 mins per frame I thought I would try it out. What can I say, it tore through my scene like it wasn’t even there cutting the time down to 10 seconds per frame. This was my first good piece of news in ages.
Over all I am relatively happy with most of the animation but there are a lot of areas that need improving, envelopes for one. They are the hardest thing in the world I swear. They sort of work on the Hanan but the boy is terrible all round. I think on this module I seriously over estimated my abilities and gave myself far too much to do, more so than usual. That is defiantly something to think about and remember when undertaking projects in the future.
Anyways, enough rambling, here is the final piece, try and enjoy.






























